(Video HD 20' , 2021)
Set in a fictional Andes in the year 2222 "Retornar" (Spa. To return, to come back) narrates the story of the nine last living humans on Earth and their journey towards a big "reset".
Narratively structured as a video game, “Retornar” takes place in an eco-pessimistic world, where Latin America has nothing else to give: its soil has dried up and the atmosphere has become increasingly dangerous. After a big war driven by an extreme exploitation of natural resources, the surviving characters wander around a dystopian Andean landscape, aimlessly and alone, with no other purpose but to spend their day going through different “puzzles” and “loading screens”, until they are summoned by a mysterious blue orb that will transport them into a digital celestial world where - after a big celebratory “last dance” - they will be forced into becoming the seeds for a new generation.
“Retornar” was made through a multilayered process. The world itself was built through a mixture of scenes created in The Sims 4, SketchUp, Photoshop, as well as real footage shot in front of a green screen. The scenarios were built using an isometric perspective to mimic early 8 bit video games, as well as early life simulation games, and video chat universes.
(Created as part of the PHI Montreal 2021 Residency)
PHI Foundation: "… and room in the bag of stars" . Montréal, QC, September 2021 - January 2022
The Polygon Gallery: "Ghosts of the Machine" . North Vancouver, BC. June - August, 2022
Sporobole: "JEU-ART-GAME Intangible in-between" . Sherbrooke, QC. September - October 2022
Ileana Hernández Camacho
Santiago Tamayo Soler
Musical Production Assist.: